Dunningk#
|
|
| Spieler |
Nathanael |
| Volk |
Ork |
| Klasse |
Barbar 3 (Pfad des Berserkers) |
| Hintergrund |
Sage |
| Grösse |
Medium |
| Geschwindigkeit |
30 ft. |
| Übungsbonus |
+2 |
| Sprachen |
Common, Elvisch, Ork |
Wiki-Seite: Dunningk
Attribute#
| STR |
DEX |
CON |
INT |
WIS |
CHA |
| 15 (+2) |
13 (+1) |
16 (+3) |
8 (-1) |
13 (+1) |
10 (+0) |
Verteidigung#
| AC |
HP |
Initiative |
Hit Dice |
| 14 (Unarmored) |
21 |
+1 |
3d12 |
Rettungswürfe: STR +4, CON +5 (geübt) – Vorteil auf DEX-Saves (Danger Sense)
Skills#
| Skill |
Mod |
|
Skill |
Mod |
| Acrobatics (DEX) |
+1 |
|
Medicine (WIS) |
+1 |
| Animal Handling (WIS) |
+1 |
|
Nature (INT) |
-1 |
| Arcana (INT) |
+1 |
|
Perception (WIS) |
+3 |
| Athletics (STR) |
+4 |
|
Performance (CHA) |
+0 |
| Deception (CHA) |
+0 |
|
Persuasion (CHA) |
+0 |
| History (INT) |
+1 |
|
Religion (INT) |
-1 |
| Insight (WIS) |
+1 |
|
Sleight of Hand (DEX) |
+1 |
| Intimidation (CHA) |
+2 |
|
Stealth (DEX) |
+1 |
| Investigation (INT) |
-1 |
|
Survival (WIS) |
+1 |
Passive: Perception 13, Insight 11, Investigation 9
Sinne#
Übungen (Proficiencies)#
- Rüstung: Light Armor, Medium Armor, Shields
- Waffen: Martial Weapons, Simple Weapons
- Werkzeug: Calligrapher’s Supplies
Waffen & Angriffe#
| Waffe |
Hit |
Schaden |
Notizen |
| Greataxe |
+4 |
1d12+2 Slashing |
Martial, Heavy, Two-Handed, Cleave |
| Handaxe |
+4 |
1d6+2 Slashing |
Simple, Light, Thrown, Vex, Range (20/60) |
| Quarterstaff |
+4 |
1d6+2 Bludgeoning |
Simple, Versatile, Topple |
| Fire Bolt |
+1 |
1d10 Fire |
V/S |
| Unarmed Strike |
+4 |
3 Bludgeoning |
|
Features & Traits#
Barbar (Berserker)#
- Rage (3/Long Rest, 1 Bonus Action) – Kein Heavy Armor. Bonus Schaden, Resistenz. Regain 1 nach Short Rest.
- Unarmored Defense – AC = 10 + DEX + CON (= 14)
- Danger Sense – Vorteil auf DEX-Saves (ausser Incapacitated)
- Reckless Attack – Vorteil auf STR-Angriffe, aber Angriffe gegen dich haben auch Vorteil
- Frenzy – Bei Reckless Attack + Rage: zusätzlich 2d6 Schaden auf erstes Ziel
- Primal Knowledge – Zusätzliche Barbar-Skill Proficiency
- Weapon Mastery – 2 Waffen-Masteries (wechselbar nach Long Rest)
Ork-Traits#
- Adrenaline Rush (2/Short Rest, Bonus Action) – Dash + 2 Temp HP
- Darkvision 120 ft.
- Relentless Endurance (1/Long Rest) – Bei 0 HP stattdessen auf 1 HP
Feat: Magic Initiate (Wizard)#
- 2 Wizard-Cantrips + 1 Level-1-Spell (1/Long Rest oder Spell Slot)
- Spellcasting Ability: INT, WIS oder CHA
Zauber#
Cantrips (At Will)#
| Zauber |
Range |
Dauer |
Komponenten |
Notizen |
| Dancing Lights |
120 ft. |
Conc., bis 1 min |
V, S, M |
|
| Fire Bolt |
120 ft. |
Instantaneous |
V, S |
+1 Angriff, 1d10 Fire |
1st Level (1/Long Rest)#
| Zauber |
Range |
Dauer |
Komponenten |
Notizen |
| Ice Knife |
60 ft. / 5 ft. Sphere |
Instantaneous |
S, M |
DEX 9 / +1, 5 ft. Sphere |
Ausrüstung#
| Gegenstand |
Anz. |
Gewicht |
| Greataxe |
1 |
7 lb. |
| Handaxe |
4 |
2 lb. je |
| Quarterstaff |
1 |
4 lb. |
| Backpack |
1 |
5 lb. |
| Calligrapher’s Supplies |
1 |
5 lb. |
| Robe |
1 |
4 lb. |
| Book |
1 |
5 lb. |
| Parchment |
8 |
– |
| Oil |
2 |
2 lb. je |
| Rations |
10 |
20 lb. |
| Rope |
1 |
5 lb. |
| Bedroll |
1 |
7 lb. |
| Tinderbox |
1 |
1 lb. |
| Torch |
10 |
10 lb. |
| Waterskin |
1 |
5 lb. |
Tragend: 88 lb. | Belastet: 225 lb. | Push/Drag/Lift: 450 lb.
Gold: 54